Richard Parent



Title Professor
Affiliation Department of Computer Science and Engineering (CSE)
The Ohio State University (OSU)
Mailing Address  395 Dreese Lab
2015 Neil Avenue
Columbus, Ohio 43210-1277
Office 787 Dreese Lab
Phone (614) 292-0055
Fax (614) 292-2911
E-mail parent cse.ohio-state.edu
Web http://www.cse.ohio-state.edu/~parent

Education
Ph.D. 1977 Computer Science Ohio State University
M.S. 1973 Computer Science Ohio State University
B.S. 1972 Computer Science and Mathematics University of Dayton

Employment
1985- Faculty Dept. of Computer and Information Science, Ohio State University, Columbus, Ohio.
1993- Adjunct Faculty Advanced Computing Center for Art and Design (ACCAD), OSU
1985-87 Adjunct Faculty Department of Architecture, OSU
1981-85 President The Computer Animation Company, Columbus, Ohio.
1981-85 Lecturer Department of Computer and Information Science, OSU
1978-81 Associate Director The Computer Graphics Research Group, OSU
1977-78 Research Associate The Computer Graphics Research Group, OSU
1974-77 Graduate Research Assistant The Computer Graphics Research Group, OSU

Awards, Honors, Recognitions
Professional Activities
Grants
Publications and Other Products
Invited Talks, Panels, Seminars, and Keynote Speeches
(each is an invited talk unless specified otherwise)
  1. "Designing Collaborative Interdisciplinary CG Experiences in the Curriculum" (panel), SIGGRAPH 2006, Boston, July 30 - August 3, 2006.
  2. "Computer Graphics Projects for Early Research Experience" (keynote), Teaching and Research in Graphics as an Undergraduate Topic 2006 (TARGUT 2006), Denison University, Granville, Ohio, June 5-6, 2006.
  3. "Markerless Motion Capture", (keynote), SIBGRAPI 2005: Brazilian Symposium on Computer Graphics and Image Processing, Natal, RN, Brazil, 9-12 October 2005.
  4. "Computer Animation", (1.5 day seminar), University of Fortaleza, Brazil, 13-14 October, 2005.
  5. "Tracking the Human Figure in Video", SIAC 2003, Aug 27-29, 2003, Wright State Univ., Fairborn, Ohio.
  6. "Virtual Humans: Past, Present, and Future", (panel) CASA 2003, Rutgers, New Brunswick, New Jersey, May 8-9, 2003. With Dimitris Metaxas, Catherine Pelachaud, and Daniel Thalmann.
  7. "Challenges of Human Figure Modeling and Animation," Wayne State Univ., Detroit, 1 April 2003.
  8. "Lip-Sync Animation" , Workshop on Mathematics and Computer Animation, Fields Institue, Univ. of Toronto, Toronto, Canada, November 8-9, 2002.
  9. "Challenges of Human Figure Modeling and Animation," (keynote), SIBGRAPI 2002, Fontaleza, Brazil, October 7-10,2002.
  10. "Challenges of Human Figure Modeling and Animation," UNISINOS, Sao Leopoldo, Brazil, October 3,2002.
  11. "Lip-Sync Animation" UNISINOS, Sao Leopoldo, October 4, 2002.
  12. "Lip-Sync Animation: Can you read my synthetic lips?" University of North Carolina Graphics Group, UNC, September 18, 2002.
  13. "Human Figure Modeling and Animation," (keynote) SIAC 2002, Wright State Univ., Fairborn Ohio, August 26, 2002.
  14. "Issues in Lip-Sync Animation: Can you read my lips," Computer Animation 2002, Geneva, June 16-19, 2002.
  15. "Human Figure Modeling and Animation," Central Ohio Chapter of the ACM, Columbus, Ohio, April 17, 2002.
  16. "Computer Animation: Algorithms and Techniques, a Historical Perspective," CA 2000, Philadelphia, PA, 4 May 2000.
  17. "Computer Animation: Algorithms and Techniques," Greater Dayton Area Chapter of the ACM, Dayton, Ohio, 16 March 2000.
  18. "Computer Animation: Algorithms and Techniques," University of Houston, Houston Texas, February 11, 1999.
  19. "Human Figure Modeling," Wright State University, Dayton, Ohio, January 22, 1999.
  20. "Realistic Modeling of Human Figures and Efficient Collision Detection and Responses Using Implicit Surfaces," Society of Automotive Engineers, Dayton, Ohio, April 29, 1998.
  21. "Computer Animation in the Entertainment Industry," Central Ohio Chapter of the ACM, Columbus, Ohio, 21 October 1998.
  22. "Computer Animation in the Entertainment Industry," University of Maryland at Baltimore County, Baltimore, MD, February 1996.
  23. "Use of Implicit Surfaces in Virtual Space Teleconferencing," University of Maryland at Baltimore County, Baltimore, MD, February 1996.
  24. "Use of Implicit Surfaces in Virtual Space Teleconferencing," PIXAR, San Fran, Calif., January 1996.
  25. "Use of Implicit Surfaces in Virtual Space Teleconferencing," Implicit Surface Workshop, Eurographics, Grenoble, France, April 18-19, 1995.
  26. "Facial Animation," Texas Instruments, Dallas, Texas, February 27, 1995.

Students

Ph.D. Students
  1. "A Facial Animation Model for Expressive Audio-Visual Speech," Arun Somasundaram, June, 2006.
  2. "Using Interactive Genetic Algorithms with Layered Continuous Pattern Functions to Evolve Images and Surface Attributes," Matt Lewis, 2001.
  3. "A Facial Model and Animation Techniques for Animated Speech," Scott King, 2001.
  4. "Automated Generation of Control Skeletons for Use in Animation," Lawson Wade, 2000.
  5. "Anatomy-Based Surface Generation for Articulated Models of Human Figures," Ferdi Scheepers, 1997.
  6. "Realistic Human Figure Synthesis and Animation for VR Applications," Karansher Singh, 1995.
  7. "Human-like Collision-Free Motion of Articulated Linkages," Dave Miller, 1993.
  8. "Computer Assisted Three Dimensional Rotoscoping For Realistic Image Composition," Doug Roble, 1992.
  9. "Solid Spaces: A Unified Approach to Modeling Object Attributes," Dave Ebert, 1991.
  10. "Utilizing Scalable Shared Memory Multiprocessors for Computer Graphics Rendering," Scott Whitman, 1991.
  11. "The Use of Simulation Techniques for Motion Control of Rigid Bodies in Computer Graphics," James Hahn, 1989.
  12. "Using Behavioral Simulation to Animate Complex Processes," Dave Haumann, 1989.

M.S. Students

  1. Ethan Metsger, "Tracking the Human Torso in Monocular Video" , Summer 2005.
  2. Jason Witherell, "Facial Motion Capture on a Budget", Summer 2005
  3. Tim Daoust, "A System for Performance and Key Frame Animation using Virtual Reality and Motion Capture", Summer '04
  4. Brent Watkins, "Automatic Creation of Real-Time Muscle Systems", Spring '04
  5. Patrick Coleman, "Motion Control for Fluid Animation: Flow Along a Control Path", 2002
  6. Hoffmaster, (co-advise with Kikuo Fujimura) "An Automated System for Seed Vigor Testing Three-Day-Old Soybean Seedlings", 2002
  7. Chris Fankhauser, "An Event Driven Collision Detection Algorithm for Particle Systems with Constant Forces", 2000
  8. Ed Sindelar, "Modelling a Virtual Hand," 1994
  9. Beth Hofer, "Facit," 1990.
  10. Charles Jarred Crabb, "Using Functionally Defined Constraints to Animate a Scene," Autumn 1990
  11. Marc Sarrel "spCAD: A Structural Primitive Based Computer Aided Design System," Autumn 1989
  12. Deepak Deshpande, "Binary Space Partitioning for Motion Through 3-D Space," 1989
  13. Juliet Ann Crist, "An Interactive Facade Generation and Editing System for the Application of Textures and Details," 1989
  14. Jeffrey L. Gerckens, "Color Considerations for Interpolations in Color Rendering," 1988
  15. Ron Klasky, "Time Reduction in Image Rendering by Object Clustering," 1987
  16. H. Stephen Anderson, "Rendering Computer Graphics to be Composited with Photographic Backgrounds," 1987
  17. Darryl Poe, "One- and Two-Pass Color Quantization Methods in Computer Graphics," 1986

Undergrad Honors Theses

  1. Patrick Coleman, "Motion Control for Fluid Animation: Flow along Control Path," Spring 2002
  2. Samuel K. Song, "Animation of Trees Under Wind Conditions" Spring 2001
  3. Ming Jiang, "Free-Form Deformations of Progressive Meshes" Winter 2000
  4. Mark Fontana, "A Hardware-Software System to Preserve Pneumatic Music Rolls as MIDI Data," Autumn 1994
  5. Brian Adkins, "An Object Oriented System for Interactive Facial Data Generation," Spring 1992

Selected Accomplishments of Former Students



Last modified: Wednesday, 20-Aug-2008 12:57:14 EDT