Computer languages for physically based sound
Benjamin Schroeder, Marc Ainger, Richard Parent
Physically based sound models have the potential to produce rich sound with intuitive controls. However, computer music languages have been designed with the needs of sound processing, rather than model manipulation, in mind and so are limited in their use for truly expressive control of physical models. In this ongoing research project, we are investigating new programming language paradigms, both symbolic and graphical, for use with physical models.
[article
web page]
Schroeder, Benjamin.
An Interactive, Multi-Modal Workspace for Physically Based Sound.
SIGGRAPH Computer Graphics Quarterly, Volume 45, Number 1, February 2011.
[extended abstract
pdf]
Schroeder, Benjamin, Parent, Richard, and Ainger, Marc.
A Spatial Workbench for Physically-Based Sound.
SIGGRAPH 2010 (Talks).
[paper
pdf] [
videos]
Schroeder, Benjamin, Ainger, Marc, and Parent, Richard.
An Audiovisual Workspace for Physical Models.
SMC 2010.
[extended abstract
pdf]
Schroeder, Benjamin, Ainger, Marc, and Parent, Richard.
New Languages for Physical Modeling Synthesis.
ICMC 2010 ("Unconference" session).
[poster
pdf]
Supplementary poster from annual departmental poster session