- (2 pts) Compute the cosine of the angle between the 2 vectors.
V1 = (5, 10)
V2 = (-2, 20)
- (2 pts) Compute the distance from the point and line.
P = (5, 10)
L = ( (2,10), (3, 7) )
- (3 pts) Compute the reflectance vector given:
incoming ray = (2,3,4)
normal vector = (1,-3, 4)
- (4 pts) Write down the 4x4 matrix for a y-axis rotation of 30 degrees; sin(30) = .5; cos(30) = .87 and write down the inverse matrix.
- (2 pts) Write down the 4x4 matrix for a translation of (1,5,-2) and write down the inverse matrix.
- (2 pts) write down the 4x4 matrix for a uniform scale of 2.5 and write down the inverse matrix.
- (2 pts) write down the 4x4 matrix for a non-uniform scale of (1,4,2) and write down the inverse matrix.
- (3 pts) Write down the 4x4 matrix that results when the matrix of #4 is multiplied on its right by matrix of #5 (rotation matrix x translation matrix)