CSE 581: Previous announcements
- The lab 3 spec has been finalized.
- sample midterm
- on the midterm, you will be given a page of OpenGl commands like this sample that includes whatever commands you need to answer the midterm questions. It will also include the equation for cross-product if its needed on the midterm.
- Stencil bugger and decals:
- Online notes on lighting:
- Hand in all files necessary to compile and run your program (except the OpenGL libraries). Failure to do so will result in losing most, if not all, points for the lab.
- For more information about color spaces, see the wikipedia page on HSL and HSV
- You should be getting grades and comments on lab 1 later today (Wed., 29 Apr)
- Remember to put your name and email at the top of your main program file.
For lab 1 this is a warning; from lab2 and beyond you will lose points.
- Rmember to make sure your submitted lab works on the CL112D machines.
For lab 1 this is a warning; from lab2 and beyond you will not get any corresponding credit for the lab if the grader can't run it.
- an updated version of the lab2 assignment has been posted.
- this special effect is kind of interesting
- You should be reading along according to the assigned readings to get a firm understanding of how OpenGL operates. You are expected to pick up command details from the text as we cover topics in class and as you encounter them in the lab assignments.
- I have updated the reading list to the 5th edition. It's pretty much the same but there are some differences.
- I've put a link to a PC executable for lab 1 on the lab specification
- I've made some notes on setting up glut with VS2008.
It's linked to on the right of this page under 'PC' and I've posted it on the class newsgroup.
- Because of problem with the environment in CL112D, lab0 can be submitted up until Wednesday.
- I have no idea how well this is going to work, but I've set up a twitter account for the class: OSUcse581. Go to 'help', find 'twitter search', type in 'OSUcse581', click on one of the 'OSUcse581's, click 'follow'
- There is now a sumit directory set up for the class: c581aa
- We are using OpenGL 2.0. A new OpenGL, OpenGL 3, has recently been released. This drastically changes OpenGl programming if/when it becomes accepted by the programming community.
- Some animation