Course No. (.pdf links) | Title | Credits | Description | Comments If you've taken the quarter version of a course that's been expanded under semesters, then you cannot take the expanded version for credit. |
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3541 | Computer Game and Animation Techniques | 3 | Fundamental algorithms and mathematics in the production of computer animation and video games, emphasizing the control and rendering of animated characters. | For Undergrads; Expansion of CSE683 to include more game technology; |
5541 | Computer Game and Animation Techniques | 2 | Fundamental algorithms and mathematics in the production of computer animation and video games, emphasizing the control and rendering of animated characters. | Graduate version of CSE3541; Expansion of CSE683 to include more game technology; |
5542 | Real Time Rendering | 3 | Comprehensive list of topics in real-time rendering using OpenGL and GLSL, including coordinate systems, transformations, viewing, illumination, texture mapping, and shader-based algorithms. | Combination of CSE581 and CSE781; If you've only had CSE581 you can still take this. |
5543 | Geometric Modeling | 3 | Common algorithmic and mathematical techniques for modeling geometric objects in computer graphics and CAD applications; sample based modeling, mesh generation, and hierarchical representations. | Expansion of CSE784; |
5544 | Introduction to Scientific Visualization | 3 | Principles and methods for visualizing data from measurements and calculations in physical and life sciences, and transactional and social disciplines; information visualization; scientific visualization. | Expansion of CSE694L; |
5545 | Advanced Computer Graphics | 3 | Advanced topics in computer graphics; image synthesis, lighting and rendering, sampling and material properties, volume rendering. | Combination of rendering courses, CSE681 and CSE782; If you've only had CSE681, you can still take this |
5559 | Intermedite Studies in Computer Graphics | 2 | Intermediate-level topics in computer graphics. | Previous CSE788 seminar in Graphics; |
5912 | Capstone Design: Game Design and Development | 4 | Capstone design project; conceptual and technical design and implementation of interactive game, integrating custom code and toolkits; teamwork, written and oral communication skills. | Expansion of CSE786; |
5913 | Capstone Design: Computer Animation | 4 | Capstone design project: conceptual and technical design and implementation of computer animation incorporating animation elements; teamwork, written and oral communication skills. | Expansion of CSE682; |
6559 | Advanced Studies in Computer Graphics | 1-3 | Advanced-level topics in computer graphics. | Previous CSE888 in Graphics; |