#Inventor V2.1 ascii PerspectiveCamera { position 0.8 8.0 4.0 orientation -1 0 0 1.0 nearDistance 5.48532 farDistance 9.32612 focalDistance 7.40381 } Separator { # light PointLight { on TRUE intensity 0.7 color 1 1 1 location 0.8 10.0 4.0 } # sphere 1 Separator { Material { diffuseColor 1 0 0 specularColor 1 1 1 shininess 0.2 ambientColor 0.2 0.2 0.2 } Sphere {} } # sphere 2 Separator { Transform { translation 2.1 0 0 } Material { diffuseColor 0 1 0 specularColor 1 1 1 shininess 0.5 ambientColor 0.2 0.2 0.2 } Sphere {} } # sphere 3 Separator { Transform { translation 0.75 2.5 0.75 } Material { diffuseColor 0 0 0.7 specularColor 1 1 1 shininess 0.0 transparency 0.9 ambientColor 0.6 0.6 0.6 } Sphere {} } }