#Inventor V2.1 ascii PerspectiveCamera { position 0.0 0.0 15.0 orientation -1 0 0 0.0 nearDistance 5.48532 farDistance 9.32612 focalDistance 7.40381 } Separator { # light PointLight { on TRUE intensity .4 color 1 1 1 location 0 4 10 } } # box 1 Separator { Transform { translation 0 .2 0 rotation 1 1 1 0 scaleFactor 1 1 1 } Material { diffuseColor .3 .3 0 specularColor 1 1 1 shininess 0.5 ambientColor 0.2 0.2 0.2 } Cube{} } # box 2 Separator { Transform { translation 0 -2 5 rotation 1 1 1 0 scaleFactor 4 .1 4 } Material { diffuseColor .0 .0 .3 specularColor 1 1 1 shininess .7 ambientColor 0.2 0.2 0.2 } Cube{} }