#Inventor V2.1 ascii PerspectiveCamera { position 0.0 0.0 10.0 orientation -1 0 0 0.0 nearDistance 5.48532 farDistance 9.32612 focalDistance 7.40381 } Separator { # light PointLight { on TRUE intensity 1 color 1 1 1 location 6 4 10 } PointLight { on TRUE intensity 1 color 1 1 1 location -6 -2 10 } # cube 1 Separator { Material { diffuseColor 1 0 0 specularColor 1 1 1 shininess 0.8 transparency 0.6 ambientColor 0.2 0.2 0.2 } Transform { translation 0 1 2 rotation 1 1 1 0.7 scaleFactor 1 0.5 1 } Cube { width 2 height 4 depth 2 } } }