CSE 788.14 - Special Topics: Advanced Game Design

Syllabus

Instructor: Roger Crawfis
Course Time / Place: TR 3:30-4:48, DL-280
Office:
683 Dreese Labs
Telephone: 292-2566
e-mail: crawfis [at] cse [dot] ohio-state [dot] edu
Course URL: http://www.cse.ohio-state.edu/~crawfis/cse788GameDesign/index.html
Course Wiki:

Course Summary

This is a project-oriented course on Game Design and Game Programming. Students will work in teams to design, implement and test a three-dimensional game with interactivity, animation, sound, constraints, and networking capabilities. We assume the student is already a graphics expert and we will cover the software engineering and control/state aspects of developing a high-end video game.

Objectives

This is a project oriented course aimed at advanced development. It should be able to be used as a Capstone course in Engineering. In particular, the student will emerge from the course with:.

Prerequisites: CSE 581, CSE 630, and CSE 560. Fluency in C++ and object-oriented software development. Recommended: CSE 781 and/or CSE 682.

Texts (To be Determined)

Topics (Tentative)

These are unordered. See the Schedule page for the presentation order.

Curriculum Committee Materials


Last Modified January 20, 2006