Game Design Team Assignments

Each game development team will periodically need to update their documentation and web materials. This should be done on a continual basis, but there will be a few graded checkpoints. Additionally, after each timebox, each team will provide a short demo and presentation on the status of their project. What they have accomplished, problems encountered, and future plans. It is expected that all class participants will provide constructive feedback on each team's game design and progress.

Spring 2006 Teams

Team

Members

Design Document

Timebox #1

Timebox #2

Timebox #3

End-of-Quarter Game

Lemmings 3D
Christy Alspach
Mike Ford
Jerry Hseih
Bob Kopinsky
Joel Lehman
Neal Siebert
Rob Weekley
Bryan Cline*
Game Design Doc at timebox #1

RAR file

(very rough)

Installer

Updated Game Design Document

ReadMe

Installer

Installer (72 Mb)
Galactic Forces
Joe Handzel
Zhaohui Ning*
Tim Spicuzza
Eric Stegemoller
Micheal Vernier
Jason Wagner
Game Design Doc at timebox #1 Zip file

Installer
(requires PhysX package)

Updated Game Design Document

Installer

(requires PhysX package)

Installer (currently broken)

Final Presentation

Updated Design Document

Rawhide Frontier

John Battagline

Paul Betts
Aaron Cardwell
Jordan Lehmiller
Kyle Moore
John Scott
Game Design Doc at timebox #1 Zip file

Installer

Updated Game Design Document

Installer

Installer (43 Mb)

Game Overview presentation

Technical Game Details presentation

Samurai Hoedown
Joseph Brinkmeier
Okan Irfanoglu
Firdaus Janoos*
Boonth Nouanesengsy
Youding Zhu
Game Design Doc at timebox #1 Self-extractor and installer

Installer

Updated Game Design Document

Installer

Installer (51 Mb)

Reame.txt

Final Presentation

Motion Capture animation

Updated Design document

* - auditing


Created: April 12, 2006

Last updated: June 14, 2006 19:42