CSE 786 - Game Design and Development Project

Syllabus

Instructor: Roger Crawfis
Course Time / Place (Spring 2011): MWF 3:30 - 5:18, DL317
Office:
683 Dreese Labs
Telephone: 292-2566
e-mail: crawfis [at] cse [dot] ohio-state [dot] edu
Course URL: http://www.cse.ohio-state.edu/~crawfis/cse786/index.html

Grader: Jarrod Feeman (freemjar -at- cse.ohio-state.edu)

Course Summary

This is a project-oriented course on Game Design and Game Programming. Students will work in teams to design, implement and test a three-dimensional game with interactivity, animation, sound, constraints, and networking capabilities. We assume the student is already a graphics expert and we will cover the software engineering and control/state aspects of developing a high-end video game.

2010 Game Projects are on-line!

Objectives

This is a project oriented course aimed at advanced development. It should be able to be used as a Capstone course in Engineering. In particular, the student will emerge from the course with:.

Prerequisites: CSE 581, CSE 630, CSE 601 and CSE 560. Fluency in C# or C++ and component-based or object-oriented software development. Recommended: CSE 781 and/or CSE 683.

Texts (updated for SP2010)

Topics (Tentative)

These are unordered. See the Schedule page for the presentation order.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Curriculum Committee Materials


Last Modified Wednesday, March 30, 2011