Reference Material
Compositing
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(Proceedings of SIGGRAPH 84). 18(3), pp. 253-259, 1984.
- Tom Duff, Compositing 3-D Rendered Images, Computer Graphics (Proceedings
of SIGGRAPH 85). 19(3), pp. 41-44, 1985.
- Alvy Ray Smith, Image Compositing
Fundamentals, Microsoft Technical Memo 4, Aug 15, 1995.
- Alvy Ray Smith, Alpha and the History
of Digital Compositing, Microsoft Technical Memo 7, Aug 15, 1995.
- James F. Blinn, Compositing, Part 1: Theory, IEEE Computer Graphics
and Applications, September 1994, pp. 83-87.
- Part II is not worth reading.
- Jurriaan D. Mulder, Frans C.A. Groen, Jarke J. van Wijk, Pixel
Masks for Screen-Door Transparency, IEEE Visualization '98. pp. 351-358,
1998.
- Craig M. Wittenbrink, Thomas Malzbender, and Michael E. Goss, Opacity-Weighted
Color Interpolation For Volume Sampling, 1998 Symposium on Volume
Visualization (ACM Press),. pp. 135-142.
- James D. Foley, Andries van Dam, Steven K. Feiner and John F. Hughes, Computer
Graphics: Principles and Practice, Second Edition, pp. 835-843.
- Dave Shreiner, et al., OpenGL Programming Guide, Fourth
Edition, pp. 223-240, 253-254
- James F. Blinn, A Ghost in a Snowstorm, IEEE Computer Graphics
and Applications, January/February 1998, pp. 79-84. (compositing errors associated
with acquired video or photos and CG elements).
Texture Synthesis (selected)
- Dino Schweitzer, Artificial Texturing: An Aid to Surface Visualization,
Computer Graphics, Volume 17, No. 3 (Proceedings of SIGGRAPH 83), pp. 23-29.
- Geoffrey Y. Gardner, Visual Simulation of Clouds, Proceedings of SIGGRAPH
85, pp. 297-303.
- James T. Kajiya and Timothy L. Kay, Rendering Fur with Three Dimensional
Textures, Proceedings of SIGGRAPH 89, pp. 271-280.
- Ken Perlin and Eric M. Hoffert, Hypertextures, Proceedings of SIGGRAPH 89,
pp.253-263
- Roger Crawfis and Michael Allison, A
Scientific Visualization Synthesizer, Proceedings of IEEE Visualization
'91, pp. 262-467, 427.
- Rheingans
- Sunghee Kim, Haleh Hagh-Shenas and Victoria Interrante, Conveying
Shape with Texture: experimental investigations of texture's effects on shape
categorization judgements, IEEE Transactions on Visualization and
Computer Graphics, Volume ??, Number ??, pp. ??.
- Fabrice Neyret and Marie-Paule Cani, Pattern-Based
Texturing Revisted, SIGGRAPH 99 Conference Proceedings, pp. 235-242.
- Fabrizio Cuccu and Laura Moltedo, Texture Mapping for Scientific Visualization
Environments,Computers & Graphics, Vol. 17, No. 2 (1993), pp. 131-136.
- Emil Praun, Adam Finkelstein and Hughes Hoppe. Lapped
Textures, Proceedings of SIGGRAPH 2000, pp. 465 – 470.
- Greg Turk, Texture
Synthesis on Surfaces, Proceeedings of SIGGRAPH 2001, pp. 347-354.
- Fabrice Neyret, Synthesizing
Verdant Landscape Using Volumetric Textures, Eurographics Workshop on
Rendering, pp. 215-224.
- Michael Kirby, Daniel Keefe, and David H. Laidlaw. Painting
and visualization. In Chris R. Johnson and Charles Hansen, editors, Visualization
Handbook. 2004. In Press