Path Planning Research
Path Planning Algorithms
Path planning is a popular subject in robotics and becoming
increasingly important in computer animation and virtual reality as well.
Methods for finding collision-free paths are being studied for 2D and
3D environments cluttered with obstacles.
Our approach works even when the obstacles are time-varying
(e.g., in motion).
We are investigating methods for planning collaborative motions for
multiple agents and applications to animation and robotics.
Publication
- K. Fujimura and H. Samet,
Planning a time-minimal motion among moving obstacles,
Algorithmica Vol. 10, 41-63, 1993.
(Abstract)
- K. Fujimura,
Motion planning in time-varying domains: the case of cyclic motions,
Advanced Robotics Vol. 10,, 1993.
(Abstract)
- K. Fujimura, Motion planning amid transient obstacles,
International Journal of Robotics Research, Vol. 13 , No.5, 395-407, 1994.
(Abstract)
- K. Fujimura,
Time-minimum route in time-dependent networks,
IEEE Trans. on Robotics and
Automation Vol. 11 , No. 3(June 1995) 343-351.
(Abstract)
- K. Fujimura,
Motion planning amidst dynamic obstacles in three dimensions,
IEEE International Conference on Intelligent Robots and Systems ,
Yokohama (Japan), 1387-1392, 1993.
full version. .
- K. Fujimura and K. Singh,
Planning cooperative motion for distributed mobile agents.
Journal of Robotics and Mechatronics Vol. 8, No. 1, (February 1996), 75-80.
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